Digital Bovine VR Project
Visualization Lead
Virginia-Maryland College of Veterinary Medicine, Summer 2018 – present
Funded by the Center for Excellence in Teaching and Learning at Virginia Tech
As the visualization lead on the project, I supervised SOVA undergraduate and graduate students translating bovine CT scans into 3D objects. We then used game engines to program an innovative VR learning experience that provides a powerful bridge between study and application. As with the VR Dog project, the VR Bovine is a successful pedagogical tool designed for clinical education. Teaching of veterinary clinical skills has previously been an experience of a combination of didactic lectures with hands on labs involving either live animals or low fidelity physical models and opens the possibility for research into the effectiveness of the new techniques vs traditional teaching methods.
Collaborators: Michael Nappier, Bonnie Smith, Sterling Nesbitt, Julie Von G, Lucas Freeman and Anita Walz
